How to raise or lower the ground
Where tab buttonOnly in 3D: the editor switches from the plan to 3D by itself.
Steps
- Press . The window opens, with a Ground / Water switch at the top. Choose Ground.
- Choose a tool:
Raise raises the ground under the brush; Lower lowers it; Level returns the ground to the common level of the plot; Flatten levels it to the height of the spot where you started the stroke. - Set up the brush: round or square, Size from 0.5 to 6 m, Edge softness, Strength (by how many centimeters the ground changes per pass).
- Hold the left button and move across the plot. The brush ring follows the terrain.
Buttons and keys
| What to press | What happens |
|---|---|
| Drag | apply the tool |
| [or] | smaller or larger brush, step 25 cm |
| 1–4 | tool of the window by the number in the tile corner |
| Right button | move the camera |
| Middle button | rotate the camera |
| Ctrl+Z | undo a stroke |
| Esc | exit |
Keys in the tool window
| What to press | What happens |
|---|---|
| [+] | brush size |
| 1–4 | tool of the window by the number in the tile corner |
What to know
- The digits 1–4 choose the tool while is open. The header tabs are not switched by digits at that time: close with Esc or by a click on a tab.
- Reset the terrain returns all the ground of the plot to the common level. Undone with Ctrl+Z.
- The terrain lies as a rectangle through the extreme points of the plot borders. Without borders it is a 20 × 20 m square in the center of the plan; draw the borders, and the terrain will fit them.
- On the plan the terrain is visible by color or by contour lines: the switch is at the bottom left, Off, heat map or contour lines.